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Friday, September 16, 2016

Software developer and Web designer

We are having (3) openings each for Web designers & Software Developer(.Net), and seeking fresh and talented candidates from your organization for the same.

Please find below JD for each jobs:

Job Location South Delhi, Munirka.Reporting Time for interview – 10 to 11 AM OR 2 PM to 3 PM.Job description for ASP.Net Software Developer are:Experience : 0 - 1 year.Number of Vacancies is 3 (Three) .Qualification: Any Graduate / BCA / Equivalent.Commitment: Result oriented.

Key skills: C#, .Net, JQuery, JavaScript, SQL Server (Knowledge of MVC with angular JS preferred).

Web Technologies - Must have knowledge of ASP.NET, ASP, AJAX, JQuery, Web Services , XML. RDBMS Tools - MS-SQLSERVER 2000,2005,2008,2012. Reporting Tools - RDLC, Crystal Reports 8.0 Or Above.Interview Venue .Net Developer : 67 D/1, Second Floor, Om Shanti Building, Opposite Canara Bank, Munirka, New Delhi - 110067.

Job description for Web Designer are:Educational Qualification: Any GraduateCan didate must have experience/knowledge in Photoshop (Design/create Logo, templates, banners), Flash, Dreamweaver software , XHTML and CSS.Should have knowledge in Layout design for web based projects.Should have design sense and layout in all creative ideas.Skills required : HTML5 + Responsive layout design, proportion-based grids, flexible images, CSS3 and media queries with table less or table coding.Interview Venue for web designer : D - 211, 1st floor, Office No. 108 & 110, Laxman Plaza, near Bank of Baroda, Munirka, New - Delhi-110067.Today From India, Faridabad


Source: Software developer and Web designer

Thursday, September 15, 2016

Polymorphism of MVC-esque Web Architecture: Classification

Key takeaways
  • MVC has been one of the first software development principles exposed to every new generation of software developers.
  • MVC shall be viewed as a general architectural principle and methodology.
  • The semantics of MVC triad components varies by architectural contexts.
  • HTTP-based web MVC (WMVC) can be classified into three distinctive categories, sWMVC, dWMVC, and pWMVC.
  • Asynchronous and real time change-observing "event loop" can be fulfilled for WMVC applications with recent technological advancements.
  • Introduction

    The MVC (Model-View-Controller) was originally intended for a narrowly defined design and implementation in developing desktop graphical user interface (GUI) applications. Along with object oriented programming, this classic MVC has been one of the first software development principles exposed to every new generation of software developers.  Although it has such a consequential influence in today's industry, it is also evident that its connotations have lost precision in an ever-increasingly interconnected computing age.  This is especially so in the field of web graphical interface (WUI) development over the past 20 years.  Therefore, the purposes of this paper are to present briefly the original MVC, and then delve into the evolution and variation of the web-based MVC.

    Under the context of the WUI, the historical meaning and implications of the original MVC and its triad of objects have constantly evolved and morphed. So as to eliminate any confusion, WMVC will be used to describe the web-based MVC-esque architectural paradigms in this discussion.  Major technological platforms continue to enhance their WMVC features, including ASP.NET MVC of Microsoft, Symfony of PHP, Django of Python, Merb of Ruby, and Java's JSR 371.  These are largely driven by the role that JavaScript has played on the client browser and a number of new network protocols that enrich the client-server communications.

    Since JavaScript was given a life saver in the form of XMLHttpRequest, it has become the darling of WUI developments.  Over twenty JavaScript WMVC-based application frameworks have sprouted over the last few years, such as Dojo, Angular, Ember, Backbone, and React.  Most, if not all, of these frameworks are focused on the client-side component interactions, particularly the view and controller members of the WMVC.  Naturally, these renewed WUI developments once again have triggered substantial and sometimes passionate discussions related to MVC and/or WMVC.  These discussions often focus on a specific aspect and/or under a specific context, resulting in a number of controller-focused variants of the (W)MVC, such as MVA, MVP, MVVM, Flux, Redux, and SAM.  They are sometimes lumped together as MV* to indicate their variable emphases on the interactions between the view and the controller.  The model component, which represents the real world of the view, has generally not been taken into consideration as a whole and/or has been regarded as a passive participant in the triangular relationship under the web application scheme. 

    Arguably, the model has experienced the most significant changes since the inception of the MVC almost forty years ago.  For this discussion, the model is defined liberally to include the in-memory model object (such as record set), the source data/document/file/signal of system of record (SoR) behind the object, and all the processes synchronizing and bringing them together.  The type of data repository of the model has evolved from a small floppy disk to RDBMS, and to MMDBMS (multi-model database management system).  The repository has gone from co-locating with the in-memory model object isolated on the user's desktop to locating remotely from the domain object as broadband-connected, distributed and/or cloud-based systems.  The data records in such externalized settings can be modified by multiple systems of an enterprise ecosystem and/or thousands of users of a consumer application.  These different contexts have fundamentally altered the behavior of the model componen t, which in turn altered its communication and interaction with the other two partners of the MVC triad.

    Original MVC

    The original MVC (oMVC) was introduced in 1978 by a Norwegian computer scientist named Trygve Reenskaug, when he was working with the Smalltalk team at the renowned Xerox PARC research center.  After its original formulation, the oMVC concept was first implemented as part of the Smalltalk-80 class library for creating desktop GUIs.

    At the time, the desktop was far from a common household item and each was an isolated primitive machine.  Machine storage was limited and self-contained.  As shown in Figure 1, any manipulation to the oMVC model object is solely triggered through the controller by a user action.  All three oMVC components communicate, synchronize, and remain stateful within a controlled environment. The primary role of the controller is to maintain the link between the user and the system (Figure 1).  It arranges relevant GUI components and presents them to the user on the screen, which is a challenging task during the pre-Win95 time that MS-DOS is still a dominant operating system.  Then, when the user takes actions, such as selecting a menu, entering inputs, and clicking a button, it translates these actions and send appropriate change messages to the model for processing.

    Figure 1.  A representation of the oMVC in a standalone desktop setting, showing a localized floppy disk data storage as part of the model. The controllers and the views are in pair relationship; but there are no communication of model changes between them.  The controllers and views know about their model, but not vice versus.

    Upon receiving the changes from the controller, the model does not update the related view(s) directly by invocation. In the model-view(s) relationship, each individual participant registers itself with the other for change notifications. When one changes, it raises an event, and the other takes appropriate actions in response.  In Figure 1, the view is attached to and observes the model.  As soon as the controller triggers an event to modify the model, the view must ensure that its appearance is updated as needed and reflects the state of the model accordingly.  The view itself may also initiate notification signals to update the model.  This observing (or subscribing) and notifying relationship between the model and the view helps to decouple them, thus multiple views can be attached to the same model to provide different presentations. 

    Notice, in Figure 1, that the controller does not directly modify the view.  The view and the controller are often regarded as pairs of coupled objects in the Smalltalk community and in other subsequent desktop GUI application libraries.  A view uses an instance of a specific controller type to implement an expected response.  It can also strategically and dynamically switch the controller type under variable contexts to create desired behaviors.  These view-controller pairs can be nested in a composite hierarchy (Figure 2A).  The view-controller components in the hierarchy can interact and communicate between parent and children, and among their peers.  Each of the individual view-controller child components in the hierarchy are most likely handling only a portion of the model object.  Furthermore, from the composite perspective of the oMVC, the model can also be organized in a hierarchical manner so that all three members of the triad as a whole become hierarchical parent -child relationships as shown in Figure 2B.

    (Click on the image to enlarge it)

    Figure 2.  Composite illustrations of the oMVC on the left and PAC (Presentation-Abstraction-Control) on the right.

    Overall, the oMVC design paradigm is composed of a number of GoF design patterns, notably including Observer, Strategy, and Composite patterns. The architectural and schematic intents of the oMVC realm are maintained in the early desktop application libraries.  The model component is composed of the application domain object and the localized/limited data storage.  It plays a central role in the behaviors of the oMVC triad of classes by maintaining and broadcasting the state of the application domain.  One of the key assumptions in the oMVC is that the model is stable.  This is obviously a correct assumption within the desktop context of the 70s and 80s.  However, in the WMVC realm, constant changes in the model are often the norm.  The technological foundation required to broadcast the change to the user in real time (as the oMVC does) has only become available in recent years.

    Classification of WMVC

    Ironically, as desktop computers entered and popularized ordinary households in the 90s, especially in the era of post-Win95, traditional desktop applications fade into the background as internet-connected web applications started dominating the industry.  Instead of being installed and executed on the computer of the end user like the desktop applications, web applications are hosted in a server located remotely from the user, creating a client-server relationship.  In the remainder of this article, the terms browser and client are used interchangeably.  Based on the location and execution of the WMVC triad objects in relation to the browser and the server, the WMVC is categorically grouped into:

  • Server-side WMVC (sWMVC) – All components of the WMVC are located and executed in the server.
  • Dual WMVC (dWMVC) – The WMVC components are distributed between the browser and the server.  Communication can initiate from either the client or the server side.
  • Peer-to-Peer WMVC (pWMVC) – This is an architecture without a centralized server.  All components of the WMVC are located in and executed from the client.  And it can have its own sandboxed SoR.
  • Server-Side WMVC (sWMVC)

    With sWMVC, the user utilizes a browser as a thin client to access the application through a stateless request-response HTTP protocol (Figure 3).  The client sends HTTP requests or inputs to the server, and then receives and displays a complete and updated web page (or other document).  There are little interactions among the page components after the page loads; the page becomes static.

    In the thin client-server paradigm of the sWMVC architecture, the application SoR repository is externalized to a centralized environment.  It separates from the in-memory domain object within the application server.  Both of the server and the data repository are remote from the the user's browser (Figure 3).   The SoR storage often consists of one or more data sources such as relational databases.  Since the data is externalized, it can be updated by out-of-band processes (or by different users).  The data change flows only from the controller to the model (Figure 3); there are no inbound data change notifications to the application server when the data in the SoR is modified by different users or systems. Unlike the oMVC, there is no longer any direct association and mandatory synchronization between the model and its associated views.  The view does not reflect the state of the model, which required the user to manually initialize a new HTTP request to synchronize and refresh the view.  Therefore, the "s" in the sWMVC can also mean its static or stale nature of this type of WMVC paradigm.

    Figure 3.  A representation of the sWMVC paradigm, showing SoR externalized from in-memory domain object model (M) in the server. The controller no longer interfaces with the user like the oMVC; instead, it coordinates communications between the model and the view. The data change of the model flows one-way into the external data storage.

    The model of the WMVC can be sketched as a layered architecture (Figure 4).  The top layer of this architecture dictates the contract between the model and its related view-controller pairs.  To fulfill the contract, a variable set of business logic and data access components may be involved in the processing stack.  It serves as a link to all the information which is relevant to the view; the information can come directly from local SoR, from data clouds, or from other sources in the real world (such as sensors and data feeds).

    Figure 4.  A conceptual diagram of the WMVC model.  It may consist of multiple architectural layers and variable data sources from locally and /or remotely accessible environments.

    Differing from the oMVC, the relationship and communications among the triad objects shifted radically away from the original meanings and intents (Figure 3).  Instead of acting between the user and the system of the oMVC (Figure 1), the controller of the sWMVC has taken on a higher-level coordinating role between the view and the model (Figure 3).  Communication between the view and the model happens through the controller. The user interacts with the view, the controller contains the behavioral logic that links the model to their views, and is responsible for managing input, updating the model and producing appropriate output.

    Although the architectural context of the web application is different from that of the desktop application, the introduction of the MVC into designing early web application frameworks essentially ignores its original schematics.  Instead, the adoption takes in its fundamental idea that it is important to separate the three interacting object classes of variable responsibilities.  This elevates the oMVC paradigm to a more generic level of architectural principle in UI design, so as to increase flexibility and maintainability of UI applications of any kind.

    The sWMVC often involves multiple design patterns, including those used in the oMVC.  For example, the role and behavior of controller may vary case by case and can include mediate, dispatch, and strategically delegate by state and template.  However, in the oMVC, the observer pattern plays a key role in triggering communication between the three object classes, in particular when it is related to updating the view.  The role of the observer diminishes in the sWMVC implementation. This results in the static and stale characteristics of the sWMVC.  In recent years, interactive and rich web user experience has become possible as a result of several technological advancements.

    Dual WMVC (dWMVC)

    During the early days of the web age, there were consistent efforts to web-enable existing interactive desktop applications due to the ubiquity of the web browser.  As a result of one of these efforts, a new web-based component which allows client-side scripts to issue asynchronous HTTP requests to the server was invented by Microsoft's Outlook web development.  This led to the eventual creation and standardization of the revolutionary XMLHttpRequest (XHR) protocol at the turn of this century. Subsequently, it became the keystone of the Ajax technology. 

    Today, frameworks based on this technology allow the view-controller pair of the dWMVC (Figure 5) to be dynamically distributed and installed on the browser of the user desktop, mobile, and/or other devices.  The asynchronous communications from these browser components to the model on the server are to synchronize the states of the triad objects of the dWMVC for selected or all view elements, and thus to provide the user up-to-date perceptions of the real world (model object).  With this introduction, the XHR essentially fattens the client, bringing interactive user experience to the browser user.

    XHR also triggered a movement of single-page application (SPA) development.  Similar to an oMVC application, a SPA is a web site that stays on a single page to provide a seamless navigation experience.  To the user, it does not appear to have any page reloading while going from page to page.  The resources required to render the different pages are dynamically and asynchronously loaded, as needed, from the server behind the scene.  The combination of the SPA and the interactive behaviors of the dWMVC application allows this paradigm to be classified as the latest entry in the rich internet architecture (RIA).

    With the XHR protocol alone, the communication from the view-controller objects on the client to the model on the server side is still only a one way communication.  In order to detect changes on the model, some kind of polling mechanism initiated from the view is still required.  Polling is a resource intensive operation, which can become a performance concern. Ideally, like in the oMVC (Figure 1), any changes in the model should be published and broadcasted to all the related view-controller components in real-time.  Figure 5 illustrates the two way asynchronous synchronization between the view and (through the controller) the model of the dWMVC architecture.  This provides a foundation for a fully dynamic state synchronization among the dWMVC components based on a subscribing-publishing mechanism.  Several recent advancements, including Server-Sent Events (SSE), WebSocket, and inbound database notification technology, have made this possible.

    Figure 5.  A dWMVC representation showing the triad objects distributed between client and server.  Inbound change notification initiated from SoR can result in real time bidirectional update between the model and the view.

    As part of HTML5, SSE is a mechanism that allows server-side components to asynchronously kick off and push data from a server component to the browser in real-time.  With SSE, a client-side component initiates a request to establish a non-traditional HTTP connection with the server.  Once the client-side component receives the initial response, it continues listening for subsequent responses from the server.  Simultaneously, the server keeps the same initial client-server connection alive.  Whenever new data becomes available, the server immediately pushes it out to the client through the same initial connection without the need for an additional request from the client.  Therefore, SSE offers a solution for an asynchronous publish-subscribe event notification from the server to the client browser. 

    WebSocket is a communication protocol which can provide a full duplex connection between the browser and the server. When the client sends an initial request to the server, it uses a special HTTP header to inform the server that the HTTP connection may be upgraded to a full duplex TCP/IP WebSocket connection. Once a WebSocket connection is established, it can be used by both the browser and the server to send data to the other whenever it is needed.

    With SSE and WebSocket communication protocols, the server can asynchronously deliver the in-memory changes of the model to the browser.  However, as previously discussed, the model architecture can be layered across the server boundary to include external SoRs outside of the application server (Figure 4).  The data records in the SoR can be modified by other applications or users.  Whenever these out-of-band modifications occur, the SoR should have a change data capture (CDC) mechanism to detect and capture the changes, and then initiate and push the data changes inbound into the application server in real time, so as to have an end-to-end bidirectional publish-subscribe communication model (Figures 5 and 6).  In Figure 6, at the center of the dWMVC wheel hub is the universe of the shared SoR/CDC data source(s).  The bidirectional interactions between the data sources and the related in-memory domain model objects keep them in synchronization in real time.  Each of the mini -dWMVC between the wheel spokes represents either individual business applications (of an integrated enterprise ecosystem) or individual users of an application.

    Figure 6.  A dWMVC Wheel representation, showing inbound change notification initiated from SoRs and resulting in real time bidirectional updates between the model and all the views (showing as mini-WMVCs).

    The additions of XHR-Ajax, SSE, and WebSocket technologies to web-based architectural stacks, in conjunction with database inbound communication capability provided by database vendors, revitalizes the two-way interactive communications of the classic oMVC between the views and the model for the dWMVC.  An increasing numbers of database vendors, including PostgreSQL and Oracle of traditional RMDB and RethinkDB and Cassandra of NoSQL, have implemented or planned to provide a mechanism of CDC and change inbound push notification to the application server.

    Peer-to-Peer WMVC (pWMVC)

    In the two WMVC architectural semantics discussed above, both are based on the client-server paradigm.  The user's browser sends an HTTP request to retrieve content to the server, which replies with one or more response(s) containing the information requested.  With this approach the server is responsible for storing and delivering all the contents and responds to all requests.  This centralized approach can result in performance bottlenecks since the resources of the server infrastructure must be scaled and replicated appropriately to support all the potential request loads.  Nowadays, this can become an issue due to the ever-increasing amount and the high frequency of real-time content delivery required, particularly during the periods with (unexpected) heavy traffic loads.  Therefore, an optimum system is the one which can support high-quality end user experience in a decentralized manner, so that the user can acquire data in the shortest route and time.  Peer-to-peer ( P2P) data exchange and communications allows end users to interact, retrieve and/or receive contents from other connected users, thus bypassing or reducing the load and potential bottleneck on a centralized server.

    Traditional P2P systems require users to explicitly install proprietary desktop applications or plugins.  Before WebRTC (Web Real-Time Communication) protocol is standardized and supported by web browsers, they did not have the capability to communicate to each other directly for P2P systems to operate.  This standard is now supported by the majority of the browsers.  WebRTC is an API definition which introduces supports for direct server-less browser-to-browser (browser P2P) data exchange and communication paradigm.  WebRTC allows web browsers to open direct communication channels to other web browsers, introducing peer-to-peer solutions to the web application without requiring a centralized server environment to serve every web request-responses (Figures 7 and 8).

    Figure 7.  A pWMVC representation showing all the triad components located in and/or controlled by the client (browser).

    With the pWMVC, all the triad components are located in and executed from the client and its related sandbox of the end user (Figure 7).  The sandbox may include the user's local and/or cloud-based SoR storages which are accessible to the pWMVC application.  In Figure 8, each of the mini-pWMVC between the wheel spokes represents an individual user browser environment.  In comparison with Figure 6, the pWMVC wheel does not involve a centralized server and/or SoR infrastructure to facilitate ongoing web communication.  The states of the mini-pWMVC components among the connected browsers remain synchronized by utilizing the WebRTC communication protocol.

    Figure 8.  A pWMVC Wheel representation, showing direct server-less P2P change notification initiated from individual user's browser and resulting in real time update to the views of all other peers.  The M, herein, represents both the in-memory model object and the user's SoR.

    Summary

    The MVC by itself should be treated as a design principle or methodology, without any consideration of semantics.  Its simple spirit is that a UI application of any kind can be broken down into three sets of interacting object classes.  The behaviors of the triad of the object types should be examined under the contexts in which it is applied.  In order to provide better understanding, proper naming annotations should be applied to actual design and implementation of frameworks and libraries for specific domains. 

    The WMVC is used to represent the unique schematics developed on the basis of the MVC methodology in the context of stateless HTTP-based domain.  Three distinctive categories of the WMVC are identified as: sWMVC, dWMVC, and pWMVC.  They are mechanically different from the oMVC, the original MVC.  With the recent technological advancements, including standardized network protocols and proprietary inbound communication capability provided by specific database technologies, a MVC-esque change-observing "event loop" can be fulfilled for web-based applications. Therefore, fully interactive real-time rich WUI experience can be realized on behalf of modern browser users.

    About the Author

    Brent Chen has experienced in system architecture and application developments since the 90s.  His solution deliveries have covered a range of subject domains, including payroll, human resources management,employee benefits management, regulatory compliance, health care, and governmental affairs.  He has affiliated with a number of leading solution and service providers, such as Computer Sciences Corp, Northrop Grumman, and ADP, LLC.  One of his research interests is exploring the fresh opportunities and emerging frontiers of current and developing web architecture and technologies.


    Source: Polymorphism of MVC-esque Web Architecture: Classification

    Wednesday, September 14, 2016

    Perficient Digital Receives Two Awards for Excellence in Web Design, Development

    Today : Wednesday 14 September 2016

    Click Here for more Perficient Charts.

    Perficient, Inc. (NASDAQ: PRFT) ("Perficient"), the leading digital transformation consulting firm serving Global 2000® and other large enterprise customers throughout North America, today announced that its digital agency, Perficient Digital, was honored with two prestigious 2016 WebAwards from the Web Marketing Association for excellence in design and development.

    The agency received the Best Information Website award for building www.veritas.com, which serves Veritas Technologies LLC, an American international software company; and the Best Non-Profit Website award for its work on www.thehenryford.org, the domain of The Henry Ford, a large indoor-outdoor museum history complex in suburban Detroit.

    Veritas.com was built on a platform that integrates asset management, content management, and digital marketing. The dynamic new website allows Veritas employees to execute automated marketing campaigns, manage enterprise content and digital assets, and update and translate content into their native language to support global deployment and localized content.

    TheHenryFord.org contains more than 54,000 pages of rich visual design that deliver a responsive customer experience across many digital channels and devices. The site's robust search tools simplify discovery of The Henry Ford's 50,000 digital artifacts, narrative, and video about artifacts, inventors, and their inventions.

    "We are proud of the recognition from the Web Marketing Association and deeply appreciate the high regard from the web development community represented by these awards," said Jay Gaines, agency general manager. "Perficient Digital's success is rooted in its ability to couple brilliant creative with the deep, broad technical expertise required for implementation. The WebAwards are proof of our agency's ability to deliver creative and effective customer experiences for our clients."

    Perficient Digital comprises nearly 200 digital and brand strategists, designers, marketers, data analysts, and developers who blend the strategic imagination of a digital agency with the deep technical acumen of Perficient's established consultancy to deliver exceptional customer experiences.

    The WebAwards recognize the creativity and functionality of comprehensive interactive online experiences, with particular emphasis on the creativity and functionality of the overall interactive experience. Entries are judged on multiple criteria, including design, innovation, content, technology, interactivity, copywriting, and ease of use.

    Now in its 17th year, the WebAwards program is the longest running annual website awards competition dedicated to naming the best websites in 96 industries while setting the standard of excellence for all website development. This year's awards involve websites that were in general use through at least part of 2015 and early 2016.

    The Web Marketing Association consists of internet marketing, online advertising, public relations, and top website design professionals who share an interest in improving the quality of online advertising, internet marketing, and website promotion.

    About PerficientPerficient is the leading digital transformation consulting firm serving Global 2000® and enterprise customers throughout North America. With unparalleled information technology, management consulting, and creative capabilities, Perficient and its Perficient Digital agency deliver vision, execution, and value with outstanding digital experience, business optimization, and industry solutions. Our work enables clients to improve productivity and competitiveness; grow and strengthen relationships with customers, suppliers, and partners; and reduce costs. Perficient's professionals serve clients from a network of offices across North America and offshore locations in India and China. Traded on the Nasdaq Global Select Market, Perficient is a member of the Russell 2000 index and the S&P SmallCap 600 index. Perficient is an award-winning Premier Level IBM business partner, a Microsoft National Service Provider and Gold Certified Partner, an Oracle Platinum Partner, an Adobe Business Solution Partner, and a Gold Salesforce Consulting Partner. For more information, visit www.perficient.com.

    Safe Harbor StatementSome of the statements contained in this news release that are not purely historical statements discuss future expectations or state other forward-looking information related to financial results and business outlook for 2016. Those statements are subject to known and unknown risks, uncertainties, and other factors that could cause the actual results to differ materially from those contemplated by the statements. The forward-looking information is based on management's current intent, belief, expectations, estimates, and projections regarding our company and our industry. You should be aware that those statements only reflect our predictions. Actual events or results may differ substantially. Important factors that could cause our actual results to be materially different from the forward-looking statements include (but are not limited to) those disclosed under the heading "Risk Factors" in our annual report on Form 10-K for the year ended December 31, 2015.

    Perficient, Inc.David Sheets, 314-529-3577david.sheets@perficient.com


    Source: Perficient Digital Receives Two Awards for Excellence in Web Design, Development

    Tuesday, September 13, 2016

    Blackmagic Design Announces Fusion 8.2 For Linux, Mac OS X and Windows

    Blackmagic Design today announced that the final release of Fusion 8.2, its visual effects and motion graphics software, is now available for download from the Blackmagic Design website. Fusion 8.2 and Fusion 8.2 Studio are available on Mac, Windows and now, for the first time ever, on Linux. Fusion 8.2 is available today for Mac, Windows and Linux as a free download from the Blackmagic Design website. Fusion 8.2 Studio is available for $995 from Blackmagic Design resellers worldwide. Customers with a Fusion Studio version 7.7 dongle or higher can download the update for free from the Blackmagic Design website.

    Bringing Fusion to Linux is a major announcement for the visual effects industry. Many high-end visual effects production companies have built massive custom production pipelines and workflows around Linux. The release of the free Fusion 8.2 on Linux dramatically reduces the cost of creating visual effects at large studios because it gives customers a complete 3D compositing, visual effects and motion graphics solution that can be used on commercial projects without restriction.

    The paid edition of Fusion software, called Fusion 8.2 Studio, provides even more powerful features and is available at the low cost of $995. Fusion Studio customers get unlimited free render nodes, stereoscopic 3D tools and other multi-user features. The most exciting aspect of Fusion Studio's paid license is that there are no ongoing subscription, cloud licensing, maintenance fees or additional render node costs.

    With full native support of Linux, Mac OS X and Windows, studios can run Fusion projects and workflows in mixed OS environments and easily integrate Fusion in existing studio pipelines using Python and Lua scripting. In addition, Fusion projects can be moved between the Mac, Windows and Linux versions so customers can work on the platform of their choice, or even in studios with mixed platforms.

    Fusion has been one of Hollywood's leading visual effects and motion graphics tools for over 25 years, and has been used on thousands of feature film and television projects, including blockbusters like Thor, Live Die and Repeat, the Hunger Games trilogy, The Martian and more.

    Featuring a powerful node-based interface, Fusion makes it extremely easy to build sophisticated visual effects compositions very quickly. Its massive toolset consists of hundreds of built-in tools so customers can pull keys, track objects, rotoscope, retouch images, animate titles, create amazing particle effects and much more, all in a true 3D workspace.

    Fusion can also import 3D models, point cloud data, cameras or even entire 3D scenes from Maya, 3ds Max or Lightwave and render them seamlessly with other elements. Deep pixel tools can be used to add volumetric fog, lighting and reflection mapping of rendered objects using world position passes so customers can create amazing atmospheric effects that render in seconds, instead of hours.

    Since acquiring Fusion over two years ago, Blackmagic Design engineers have massively updated the Fusion codebase making it easier for new users to learn, while maintaining the consistency and familiar workflow that long time users expect. Customers currently working with older visual effects solutions will find it easy to make the transition to Fusion on Linux.

    Fusion 8.2 Studio on Linux also features a free render node license that can be installed on an unlimited number of render nodes. This allows large studios to create massive render farms at no additional cost, which drastically reduces the time and money it takes to render thousands of shots for effects-heavy blockbuster films and television shows.

    Unlike other high end visual effects software, there is no per node render "tax" with Fusion. When customers using Fusion 8.2 Studio need to meet a deadline and render scenes more quickly, they can simply add more render nodes instantly, and at zero cost.

    "This release of Fusion on Linux is so exciting because it finally gives high-end visual effects production companies a choice," said Grant Petty, Blackmagic Design CEO. "Fusion is the only software that features a true 3D workspace for compositing, can also render 3D models from other software, add volumetric effects, particles and even motion graphics. The most exciting part is that Linux users can download it today free! Customers that need advanced multi user features and free unlimited network rendering can purchase Fusion 8.2 Studio which allows them to build huge multi-node render farms to speed up their work at no additional charge!"

    Fusion 8 is available in two editions:

    Fusion 8 is free for customers and is now available to download from the Blackmagic Design website. Fusion 8 is a full professional 3D visual effects and compositing system that is suitable for independent effects, motion graphics, and broadcast design artists. Fusion 8 features integrated 2D and 3D compositing and motion graphics software with a massive toolset featuring paint, rotoscope, titling, animation, multiple keyers, an amazing 3D particle system, advanced key-framing, GPU acceleration, and support for importing and rendering 3D models and scenes from other applications.

    Fusion 8 Studio is available for $995 and has all of the same features as the free version, but also adds advanced optical flow image analysis tools for stereoscopic 3D work, retiming and stabilization. Fusion Studio also includes support for third-party OpenFX plugins, unlimited distributed network rendering, and Generation for studio-wide, multi-user collaboration to track, manage, review and approve shots when working with large creative teams on complex projects. Fusion 8 Studio is also available in multi-user licenses starting from US$8,955 for the 10 user license, US$17,895 for the 20 user license and US $44,495 for the 50 user license from Blackmagic Design resellers worldwide.

    Availability and Price

    Fusion 8.2 is available today for Mac, Windows and Linux as a free download from the Blackmagic Design website.

    Fusion 8.2 Studio is available for $995 from Blackmagic Design resellers worldwide. Customers with a Fusion Studio version 7.7 dongle or higher can download the update for free from the Blackmagic Design website.

    For more information, go to the website at www.blackmagicdesign.com


    Source: Blackmagic Design Announces Fusion 8.2 For Linux, Mac OS X and Windows

    Monday, September 12, 2016

    Software and BPO Services Global Market Analytics Outlook 2016 - Europe third largest geographic market

    NEW YORK, Sept. 12, 2016 /PRNewswire/ -- Software services include application software programming services, computer program (software) development, computer software support services and web design services. Software service companies' document, design, create, test and maintain applications, using a planned and structured process. Customers for software services include commercial establishments operating in manufacturing, telecoms, fast moving consumer goods (FMCG) verticals and other industries and government organizations.

    The Americas was the largest geographic market in the software and BPO services market in 2015, accounting for $xx billion or xx% of the global market.Asia was the second largest geographic market, accounting for $xx billion or xx% of the global market.Europe was the third largest geographic market, accounting for $xx billion or xx% of the global market.The Middle East and Africa accounted for xx% and $xx billion, while the Mi ddle East and Africa accounted for xx% of the global software and BPO services market.

    Global per capita software and BPO services consumption grew from $xx in 2011 to $xx in 2015 at a CAGR of xx% and is expected to grow to $xx in 2019 at a CAGR of xx%. Per capita expenditure is increasing because of significant increase in software and BPO services spending in emerging markets and technology advances enabling companies to offer more customized solutions to their customers through software services.

    Over the past five years, cloud software solutions have been gaining acceptance from companies across all industries. Cloud is a software delivery method where a vendor hosts a software application in a remote server and customers can access it through the internet. Cloud software solutions are widely used in customer relationship management (CRM), HR/payroll, project management and accounting software systems. For example, Hershey's implemented IBM analytics SaaS tool to obt ain customer insights and boost sales.Read the full report: http://www.reportlinker.com/p04081174-summary/view-report.html

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    Source: Software and BPO Services Global Market Analytics Outlook 2016 - Europe third largest geographic market