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Tuesday, November 7, 2017

UX Designer vs Web Designer

There is one key difference between a UX designer vs a web designer.

The UX designer is concerned with the user experience that is available on a website. They specifically focus on the elements that users engage with while navigating a site. Their goal is to create an effective design that leads each person through the available sales funnel on a site to create a conversion.

A web designer takes the user experience into account, but they are more responsible for the actual items that are incorporated into the website. A web designer would create content to post, design the navigational tree, and incorporate graphics into the site.

Think of it like this: the web designer creates the content, whereas the UX designer figures out the best way to present that content.

Here Are Some Additional UX Designer vs Web Designer Key Differences

Creating a Better WebsiteA UX designer helps to create a better website experience by talking with the targeted demographics who will be using the site. They test the site with those people to determine if it can meet their needs. Much of their time is spent on designing surveys, conducting interviews, and then refining the ideas that come from that process.

A web designer helps to create a better website experience by using their technical knowledge. Although they might not write the actual content, they do need to be well-versed in HTML, CSS, and JavaScript at the very least. Knowing Flash, WordPress, and similar options is usually required as well. Web designers may also test their site, but to ensure it is working properly.

Platform OptionsUX designers work on all platforms, software, and applications. Their skill set translates into anything product or service that a customer would use, even if the conventions or constraints of the platform is different than that of a web page. Web designers, on the other hand, are constrained to what they can upload to the internet, focusing on what a web page can produce only.

Multiple SpecialtiesA UX designer is already a specialist when compared to a web designer, who would be described as a "generalist." UX designers can further specialize in their services as well. They could focus solely on landing page design. They can be called in to improve the look of a footer. Some UX designers can even looking at the structure of an advertising and marketing effort to extend the reach of a brand to improve it.

It's in the PerspectiveA UX designer is going to be concerned with the conceptual components of a website or other production. They look at the philosophical reasons why a user would want to engage with their product. In some ways, they even need to take physiological reactions into account when improving design elements.

A web designer is going to be more concerned with the "inspirational" aspects of the process. Instead of creatively thinking, a web designer must be creatively productive. That allows them to create a web page that interfaces with the rest of the brand's alignment so a consistent message can be produced.

ResponsibilitiesA UX designer works on the wireframes, prototypes, and user scenarios that can bring success. A web designer looks at the color scheme, the graphic design, and the file preparation that is necessary to bring success.

The UX designer would work on creating a site map that meets the expectations they predict through their research. The web designer then creates a page architecture which fits into the site map.

A UX Designer and a Web Designer Are Clearly Different

Many web designers may refer to themselves as a web designer. Some UX designers may refer to themselves as a web designer. The UX designer is responsible for the interaction design of the website, while the web designer is responsible for the visual design of the website.

When both roles are working together harmoniously, they come together to create the right user interface that a brand may need. That allows the visitors to the website to find what they need, progress through the sales funnel, and become a conversion.

Some people may fulfill both roles for their company. Independent and freelance designers may take on both roles as they work to build their own brand. It is important to recognize that each is a unique skill set, but both are required to create a unique website that makes an emotional connection to the visitor.


Source: UX Designer vs Web Designer

Monday, November 6, 2017

Eastman Launches the Performance Films Pattern and Software Design Center at SEMA 2017

Continued Industry Growth Leadership through Pattern Fitment, Quality, and Consistency.

Eastman Chemical Company today announced the launch of its Performance Films Pattern and Software Design Center to support its LLumar®, SunTek® and V-Kool® brands.

Recognizing that high-quality paint protection patterns and cutting software are a critical component of installers' success, Eastman has made significant investments to improve its capabilities in these areas and develop a world-class offering for its customers.

This effort brings together more than 30 years of experience in pattern making, broad access to a full range of vehicle makes and models, state of the art design assets and a globally resourced team as well as significant investments in improved software functionality.

While the full realization of this effort will be felt over time, Eastman is committed to establishing the industry standard in pattern fitment quality and software functionality to drive additional growth for its paint protection and window film customers.

This news is the latest in a series of investment announcements - including a recent $12 million manufacturing facility expansion, consumer marketing campaign development and the launch of the company's latest generation of paint protection film (PPF) products earlier this year.

"We're experiencing phenomenal growth with PPF globally, driven by the unique combination of performance, clarity, and installation advantages of Eastman's PPF technology and manufacturing," says Darrell Reed, commercial director, Eastman Performance Films. "These incremental investments toward supplying top quality software and patterns, combined with superior PPF products and service, supports our vision of being the global supplier of choice for PPF.

"Over the next 18 months, a series of cutting software releases will deliver upgraded features and capabilities designed to provide users with more flexibility and greater ease-of-use, leading to less waste and increased productivity.

"The best test of this initiative is receiving positive feedback from our customers," Reed added. "We were pleased to hear from one of our customers, AJ Costea of Auto Shield Calgary (Alberta, Canada) who remarked 'the 2017 Honda Civic Type R 24 inch wrapped hood and mirrors fit perfect, it is one of the best fitting kits I have used.' This is exactly what we want to hear from our customers and it's why we're committed to this initiative."


Source: Eastman Launches the Performance Films Pattern and Software Design Center at SEMA 2017

Sunday, November 5, 2017

What is Web Design ?

(live-PR.com) - Web style encompasses many various skills and disciplines within the production and maintenance of internet sites. the various areas of internet style embrace internet graphic design; interface design; authoring, as well as standardised code and proprietary software; user expertise design; and computer program improvement. usually several people can add groups covering completely different aspects of the look method, though some designers can cowl all of them. The term internet style is often wont to describe {the style|the planning|the look} method with reference to the front-end (client side) design of a web site as well as writing price. internet style partly overlaps internet engineering within the broader scope of internet development. internet designers ar expected to own AN awareness of usability and if their role involves making price then they're conjointly expected to be up to this point with internet accessibility tips.

Design is that the method of collection ideas, and esthetically transcription and implementing them, guided by sure principles for a particular purpose. net style may be a similar method of creation, with the intention of presenting the content on electronic web content, that the end-users will access through the net with the assistance of an internet browser.

Elements of Web DesignWeb design uses many of the same key visual elements as all types of design such as:

La yout : This is the means the graphics, ads and text area unit organized. within the internet world, a key goal is to assist the read notice the data they look for at a look. This includes maintaining the balance, consistency, and integrity of the look.

Color : The choice of colors depends on the aim and clientele; it might be straightforward black-and-white to multi-coloured style, transference the temperament of an individual or the complete of a corporation, exploitation web-safe colors.

Graphics : Graphics will embrace logos, photos, clipart or icons, all of that enhance the online style. For user friendliness, these have to be compelled to be placed fittingly, operating with the color and content of the online page, whereas not creating it too full or slow to load.

Fonts: the employment of assorted fonts will enhance an internet site style. Most net browsers will solely browse a pick variety of fonts, referred to as "web-safe fonts", therefore your designer can typically work inside this wide accepted cluster.

Content: Content and style will work along to reinforce the message of the location through visuals and text. written language should be relevant and helpful, therefore as to not confuse the reader and to grant them what they need so that they can stay on the location. Content ought to be optimized for search engines and be of an appropriate length, incorporating relevant keywords.

Tools and technologiesWeb designers use a range of various tools counting on what a part of the assembly method they're concerned in. These tools area unit updated over time by newer standards and code however the principles behind them stay an equivalent. net styleers use each vector and formation graphics editors to form web-formatted imaging or design prototypes. Technologies accustomed produce websites embody W3C standards like markup language and CSS, which may be hand-coded. alternative tools net designers may use embody price validators and alternative testing tools for usability and accessibility to confirm their netsites meet web accessibility tips.


Source: What is Web Design ?

Thursday, November 2, 2017

Making the leap from UX designer to UX/UI designer

Today's UX designers are facing a problem. More and more of them are finding that employers expect them to have not only UX expertise but also UI design skills.

It's for this reason that InVision collaborated with us at CareerFoundry on a specialized UI for UX Designers course. The demand is there, and it's growing every day.

Take one look at any of the recent UX designer job ads being posted in popular job sites such as LinkedIn, Monster, and Indeed. In a recent study, we found that 66% of those ads request UI skills.

UI/UX designer

Related: 5 ways to upgrade your UI design portfolio

And these aren't just at small companies, either. Even many big-name institutions are starting to favor designers with both UX and UI under their belts. In fact, 20% of UX designer job ads put the "UI designer" part right in the title, specifically searching for that coveted "UI/UX designer" combo.

While the reasons for this rise in demand run many and varied, there's one thing for sure: having a workable knowledge of both these design specializations gives designers an undeniable edge when it comes to landing a job.

Which is why, in this article, we'll be looking at how you can change your mindset from that of a dedicated UX designer to a UX designer with skills in UI.

Where does UX end and UI begin?

As you (no doubt) already know, UX design involves identifying a pain point or user need, then drawing up and validating a prototype through user testing. Once both the value proposition and user needs have been validated, the product is built.

It isn't until after all of this (usually) that the UI designer comes in.

A UI designer works with the initial prototypes set up by the UX designer to include visual elements that make the product beautiful and memorable.

According to designer Nick Babich:

"The best products do 2 things well: features and details. Features are what draw people to your product. Details are what keep them there."

How can you become a UX/UI designer?

A great first step is to sign up for a course that'll cover the basics of good UI design and give you a chance to train and hone your skills. A remote program with a flexible schedule is helpful, especially as you'll likely be trying to fit this in amongst your full-time job or freelance work. You need time to really study the course materials and adjust yourself to any potentially new software.

But the most important piece?

A dedicated mentor. Sure, you could go about it yourself, but who's going to tell you whether you're on the right track? Who's going to direct you to try out new trends, concepts, or ideas and train your eyes to pick out which ones work best? And who's going to act as your personal cheerleader when you're going through your third "I can't look at another icon!" tantrum?

Students taking a course with a mentor are not only more likely to stick it out through their entire course, but achieve success when they're done, to boot. CareerFoundry's UI for UX Designers with InVision course comes with just this sort of mentor—someone who can help you not only apply the course materials to your own work, but ensure you truly excel at what you're doing.

Of course some might be thinking, "are UX and UI really so different?" Perhaps they're even thinking all they need to learn is how to make an icon and they'll be golden. But there's so much more to these 2 fields than a little bit of color theory.

Let's take a look at where UX and UI differ so we can better understand their roles in the world of design.

UX: Makes interfaces usefulUI: Makes interfaces beautiful

The research process of a UX designer involves doing a competitive analysis, developing personas, and then developing a minimum viable product—or more apropos, a minimum valuable product; a product that will be valuable to your targeted customer niche. This is validated through testing during the life-cycle of the product.

Once the user flows and wireframes are prototyped and tested, it's the UI designer's role to make them aesthetically pleasing. This includes choosing a color scheme and typography that will be both attractive and simple to use.

However, color choices, typography, and interactions aren't based on the designer's personal preference, but rather on clearly articulated reasons specific to the personas developed by the UX designers. With these, UI designers implement a visual hierarchy that will serve as a guide to users, letting them know what to do and when to do it in order to meet their objectives.

, making it clear to the user where they are on the site and what they can accomplish at any given moment. To achieve hierarchy, you can apply conventions or patterns that users are already familiar with. These patterns will act as clues to the user as to how to get to where they're going.

UI/UX designer UX: Helps users accomplish goalsUI: Makes emotional connections

People come to your site to do stuff, whether it's researching the best kind of doggie companion for small apartment living or paying their taxes (ouch!). While the former may be more fun, in both cases, people come to your site with a goal in mind.

The UX side of things might look at people like dog lovers and try to figure out what's important to them. What is it that they value or need when looking for assistance in choosing their next furry friend? They ask questions, they observe and interview people, they may even make prototypes and do a bit of guerrilla testing to see if they can validate their business and product value propositions.

Once you have the basic functions down pat, according to Aarron Walter, author of Designing for Emotion, it's really the personality of your interface that will elicit loyalty in your users. People may be drawn to your site because of its striking design. They may stick around if it allows them to accomplish their goals.

…but once they make a personal connection, they're hooked.

Does your interface make them laugh? Does it "get" them? Is it cheeky?

Walter says, "People will forgive your shortcomings, follow your lead, and sing your praises if you reward them with positive emotion." That's where the expertise of the UI designer comes in.

UX: Done firstUI: Done second… (sometimes)

Within the process of design, how do UX and UI designers work together?

Normally, UX design and research is the first step when deciding whether to build a product or application. UX designers handle much of the research that will validate or invalidate initial product ideas and guide the development of the product.

Once the prototype has gone through several iterations and is largely finalized (for now), the UI designer steps in and begins to work on the visual design and micro-interactions.

However, this may not always be a linear path. It depends on many factors. For example:

  • Who handles the UX and UI?
  • Is it the same person or a different person or team?
  • UX: Employed across products, interfaces, and servicesUI: Only pertains to interfaces

    User experience design is a broad field and it's becoming more popular by the day. Now, many companies that develop products or provide services are catching on to the value of understanding their users and validating their hypotheses before they build—not just companies with a web presence.

    User interface design is, well, only for user interfaces. This doesn't mean, however, that it's limited to the graphical user interfaces of computers, tablets, and mobile devices. We're also seeing interfaces on many other products these days, everything from watches, washing machines, and car dashboards to vending machines, ticket kiosks, and more.

    UI/UX designer

    I recently read about an application on the iPhone that unlocks your car door. It turns out that this set of interactions takes many more steps than simply using your key to unlock the car door. Whether designing for interfaces or experiences, we should take care to (once again) keep our users at the heart of our design process.

    Now that you know a few of the differences between UX and UI, you should have a better idea as to how you can specialize in both. If you're a UX designer who wants to know more about UI, discover our UI for UX Designers specialization course in collaboration with InVision.

    If you're an aspiring UI or UX designer, don't forget to check out CareerFoundry's UX Design Course and UI Design Course.

    Raffaela ReinRaffaela Rein is the CEO and co-founder of CareerFoundry, one of the leading online schools for UX training. She is dedicated to educating the next generation of digital talent; helping people build careers they love. She is passionate about the topic UX design, in particular why UX-led companies build the most successful products. Prior to CareerFoundry, Raffaela built companies for Rocket Internet and Axel Springer and worked as an investment strategist for BlackRock.

    Follow me on Twitter


    Source: Making the leap from UX designer to UX/UI designer

    Wednesday, November 1, 2017

    Top 19 Software Architecture Books

    Software architecture has become an important part of every software project. When building a solid software architecture, you select the important parts of a system, think how these parts fit together, and take crucial decisions in designing these systems. It is a foundation of any software development project.

    There is a huge difference between a senior developer and a software architect. As an architect, it is required that you have more experience to be able to design an end to end solution.In software architecture theory is as important as practice, therefore our team of software developers and architects prepared a list of best software architecture books to read this year! These software architecture books are really valuable in understanding and effectively applying software architecture principles on real software projects.

    1. Beyond Software Architecture: Creating and Sustaining Winning Solutions by Luke Hohmann

    The first one of the list of best software architecture books is " Beyond Software Architecture". It is about business realities of creating software products. If you're a software architect or dream of being one, this is a must-read book! It provides practical techniques that development executives can employ to improve the productivity of their software organization. The book is nicely segmented into logical chapters, making it an excellent reference. It covers classic architecture issues such as portability, usability, performance, layering, API design, and security, as well as other valuable material, for example, software architecture from business and product management side, which often get ignored, or left till late in the process. This book gives precious insights and lessons about creating winning software solutions in the context of a real-world business. Here you can find practical techniques that development executives can employ to improve the productiv ity of their software organization. It deals with issues like licensing, deployment, installation, configuration, support and many more!

    2. Domain-Driven Design: Tackling Complexity in the Heart of Software by Eric Evans

    Second on the list is DDD by Eric Evans. He has written a fantastic book on how you can make the design of your software match your mental model of the problem domain you are addressing. It is not about drawing pictures of a domain; it is about how you think of it, the language you use to talk about it, and how you organize your software to reflect your improving understanding of it. Eric thinks that learning about your problem domain is as likely to happen at the end of your project as at the beginning, and so refactoring is a big part of his technique. Eric Evans convincingly argues for the importance of domain modeling as the central focus of development and provides a solid framework and set of techniques for accomplishing it. This book offers readers a systematic approach to domain-driven design, presenting an extensive set of design best practices, experience-based techniques, and fundamental principles that facilitate the development of software projects facing comp lex domains. This book is great because it incorporates numerous examples based on actual projects to illustrate the application of domain-driven design to real-world software development. Readers learn how to use a domain model to make a complex development effort more focused and dynamic.

    3. 97 Things Every Software Architect Should Know: Collective Wisdom from the Experts by Richard Monson-Haefel

    The third one on the list of software architecture books is "97 things every software architect should know". In this truly unique technical book, today's leading software architects present valuable principles on key development issues that go way beyond technology. More than four dozen architects, including Neal Ford, Michael Nygard, and Bill de Hora, offer advice for communicating with stakeholders, eliminating complexity, empowering developers, and many more practical lessons they've learned from years of experience. Among the 97 principles in this book, you'll find useful advice such as: "Simplicity before generality, use before reuse" – Kevlin Henney. To be successful as a software architect, you need to master both business and technology. This book tells you what top software architects think is important and how they approach a project. If you want to enhance your career, this book is essential reading.

    4.  Enterprise Integration Patterns: Designing, Building, and Deploying Messaging Solutions by Gregor Hohpe, Bobby Woolf

    The fourth one on the list of best software architecture books is "Enterprise Integration Patterns." This book provides an invaluable catalog of sixty-five patterns, with real-world solutions. The authors also include examples covering a variety of different integration technologies, such as JMS, MSMQ, TIBCO ActiveEnterprise, Microsoft BizTalk, SOAP, and XSL. It also explores in detail the advantages and limitations of asynchronous messaging architectures. The authors present practical advice on designing code that connects an application to a messaging system and provides extensive information to help you determine when to send a message, how to route it to the proper destination, and how to monitor the health of a messaging system. If you want to know how to manage, monitor, and maintain a messaging system once it is in use, read this book!

    5. Software Architecture in Practice by Len Bass, Paul Clements, Rick Kazman

    Firth on the list is " Software architecture in practice". Great book for learning software architecture! It focuses on key topics in software architecture: "ilities", patterns/styles, documenting architectures, and evaluating architectures. Authors share their own experience, covering the essential technical topics for designing, specifying, and validating a system. They also emphasize the importance of the business context in which large systems are designed. Their idea was to present software architecture in a real-world setting, reflecting both the opportunities and constraints that companies encounter. They also show different case studies that describe successful software architecture.

    6.  Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, Ralph Johnson, John Vlissides, Richard Helm, Grady Booch

    These authors with their valuable experience about the design of object-oriented software present a catalog of simple and powerful solutions to commonly occurring design problems. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. With this book, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. 

    7. The Process of Software Architecting by Peter Eeles, Peter Cripps

    A good software architecture is the foundation of any successful software system. Effective software architecture requires a clear understanding of organizational roles, artifacts, activities performed, and the optimal sequence for performing those activities. This is an accessible, task-focused guided tour through a typical project, focusing on the architect's role, with common issues illuminated and addressed throughout. In this book you will find answers to the following questions: the role of the architect in a typical software development project, how to document a software architecture to satisfy the needs of different stakeholders, the applicability of reusable assets in the process of architecting, the role of the architect with respect to requirements definition, the derivation of an architecture based on a set of requirements, the relevance of architecting in creating complex systems and many more! The process of software architecture is an indispensable resou rce for every working and aspiring software architect, project manager and any other software professional who needs to understand how architecture influences their work.

    8. Just Enough Software Architecture: A Risk-Driven Approach by George H. Fairbanks

    This is a practical guide for software developers, and different than other software architecture books. It teaches risk-driven architecting. This book seeks to make architecture relevant to all software developers. Developers need to understand how to use constraints as guide rails that ensure desired outcomes, and how seemingly small changes can affect a system's properties.There is a difference between being able to hit a ball and knowing why you are able to hit it, what psychologists refer to as procedural knowledge versus declarative knowledge. This book will make you more aware of what you have been doing and provide names for the concepts. Other than that, it emphasizes the engineering. It provides practical advice. Software design decisions influence the architecture and vice versa. The approach in this book embraces drill-down/pop-up behavior by describing models that have various levels of abstraction, from architecture to data structure design. 

    9. Software Architecture Patterns by Mark Richards

    Mark Richards is an experienced software architect with significant experience and expertise in application, integration, and enterprise architecture. Active in the software industry since 1983, he is the author and presenter of several O'Reilly books and videos.The success of any application or system depends on the architecture pattern you use. By describing the overall characteristics of the architecture, these patterns not only guide designers and developers on how to design components, but also determine the ways in which those components should interact. This book includes an analysis and scorecard for each pattern based on several architectures and software development quality attributes. In this book, you will find more info about layered architecture, event-driven architecture, microkernel architecture, microservices architecture, space-based architecture.

    10. Continuous Delivery: Reliable Software Releases Through Build, Test, and Deployment Automation by Jez Humble, David Farley

    Getting software released to users is often a painful, risky, and time-consuming process. This book sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers, and operations, delivery teams can get changes released in a matter of hours sometimes even minutes no matter what the size of a project or the complexity of its code base. Jez Humble and David Farley begin by presenting the foundations of a rapid, reliable, low-risk delivery process. Then, they introduce the deployment pipeline, an automated process for managing all changes, from check-in to release. And they discuss the ecosystem needed to support continuous delivery, from infrastructure, data and configuration management to governance. The authors introduce techniques, including automated infrastructure manageme nt and data migration, and the use of virtualization. For each, they review key issues, identify best practices, and demonstrate how to mitigate risks. Coverage includes: automating all facets of building, integrating, testing, and deploying software, implementing deployment pipelines at team and organizational levels, improving collaboration between developers, testers, and operations, developing features incrementally on large and distributed teams, implementing an effective configuration management strategy, automating acceptance testing, from analysis to implementation, testing capacity and other non-functional requirements and implementing continuous deployment and zero-downtime releases. Also, they cover how to manage infrastructure, data, components, and dependencies and how to navigating risk management, compliance, and auditing.

    11. Scalability Rules: 50 Principles for Scaling Web Sites by Martin L. Abbott, Michael T. Fisher

    It's an essential read for anyone dealing with scaling an online business. This book ensures strategic design principles are applied to everyday challenges. It is an insightful, practical guide to designing and building scalable systems. With the complexity of modern systems, scalability considerations should be an integral part of the architecture and implementation process.Abbott and Fisher transform scalability from a "black art" to a set of realistic, technology-agnostic best practices for supporting hyper growth in nearly any environment, including both frontend and backend systems. For architects, they offer powerful new insights for creating and evaluating designs. For developers, they share specific techniques for handling everything from databases to state. For managers, they provide invaluable help in goal-setting, decision-making, and interacting with technical teams. Whatever your role, you'll find practical benefit guidance for setting priorities-and getting the maximum.

    12. Microservices vs Service-Oriented Architecture by Mark Richards

    Microservices gain traction and they sound a lot like a development approach we already knew – service-oriented architecture. Both architectures are focused on breaking up large monolithic applications into collections of smaller independent services, and both come with the promise of simplifying development. Here you will find answers to the key questions: what sets them apart? are microservices really just "SOA done right"? How do the two approaches differ? Are microservices really better than SOA? And much more!

    13. Software Architecture: Foundations, Theory, and Practice by R. N. Taylor, N. Medvidovic, E. M. Dashofy

    This is a very good book to learn about software architecture. However, if you don't like books written in "academic" style, this book is not for you. Software architecture is foundational to the development of large, practical software-intensive applications. Rather than focusing on one method, notation, tool, or process, this book widely surveys software architecture techniques, enabling the instructor and practitioner to choose the right tool for the job at hand.

    14. Essential Software Architecture by Ian Gorton 

    Job titles like "Technical Architect" and "Chief Architect" nowadays abound in the software industry, yet many people suspect that "architecture" is one of the most overused and least understood terms in professional software development. Gorton tries to resolve this dilemma. It concisely describes the essential elements of knowledge and key skills required to be a software architect. The explanations encompass the essentials of architecture thinking, practices, and supporting technologies. They range from a general understanding of the structure and quality attributes through technical issues like middleware components and service-oriented architectures to recent technologies like model-driven architecture, software product lines, aspect-oriented design, and the Semantic Web, which influence future software systems.

    15. Refactoring in Large Software Projects: Performing Complex Restructurings Successfully by Martin Lippert, Stephen Roock

    Refactoring is an important topic for large software projects, especially in projects that follow Agile methodology, given the fact that architectures evolve with changing requirements. It provides real-world experience from real refactored projects and shows how to refactor software to ensure that it is efficient, fresh and adaptable.

    16. 12 Essential Skills for Software Architects by Dave Hendricksen

    For many developers, however, these skills don't come naturally–and they're rarely addressed in formal training. Now, long-time software architect Dave Hendricksen helps you fill this gap, supercharge your organizational impact, and quickly move to the next level in your career. Having only technical skills isn't enough for an architect, soft skills are equally important to live effectively as an architect. This book presents a lucid and detailed discussion on 12 specific skills required for an architect. If you are a developer and aspire to become an architect, you'll find this fun-to-read book useful to hone your non-technical skills.

    17. Reactive Design Patterns by Roland Kuhn Dr., Brian Hanafee, Jamie Allen

    Reactive Design Patterns is a clearly written guide for building message-driven distributed systems that are resilient, responsive, and elastic. In this book, you'll find patterns for messaging, flow control, resource management, and concurrency, along with practical issues like test-friendly designs. All patterns include concrete examples using Scala and Akka. 

    18. Implementing Domain-Driven Design by Vaughn Vernon

    This book is a must-read for anybody looking to put DDD into practice. Implementing Domain-Driven Design presents a top-down approach to understanding domain-driven design in a way that fluently connects strategic patterns to fundamental tactical programming tools. Vaughn Vernon couples guided approaches to implementation with modern architectures, highlighting the importance and value of focusing on the business domain while balancing technical considerations.

    19. Object-Oriented Design Heuristics by Arthur J. Riel

    And the last one on the list is "object-oriented design heuristics". Excellent object-oriented development book to provide specific experience-based guidelines to help developers make the right design decisions. This book offers the next step for readers that know the basics of object-oriented development and now need to know if they are doing it right and making the right choices.

    Another source of good software development literature is GitHub, where you can find great software architecture books about Docker, Elasticsearch, TDD, DDD, BDD, CI, etc. in pdf. 


    Source: Top 19 Software Architecture Books